In this week, is to read the eighth chapter of a book called Ethics in the Virtual World: the Morality and Psychology of Gaming by Garry Young, and answer one question which provided.
Do you see the relationship of STAs to POTAs more like Aristotle or Nietzsche?
The answer is YES. There are two standard, the first is when human moral applies to human world which is correct, when human moral applies to game’s world which is unacceptable. Second, when game’s moral applies to game world which is correct as well, when game’s moral applies to reality which is unacceptable.
The different betweens game’s world and human world is they have different environment, which is game’s world can be customize and human world don’t.
So, the question led us to ask more question.
What’s the standard of good or bad in game or in reality?
For example, killing someone is bad in reality, but is it killing makes the player bad in game? The answer is NO.
There’s a game called Bloodborne, which player needs to defeat a boss to continue to the next area, in this case, killing is acceptable. In the game, killing can obtain souls (in-game currency), which killing as a reward in-game.
For another example, run over people with vehicles is morally wrong in reality, but running over people with vehicles in a mission in-game is morally correct, because is a mission and is in-game feature. In my opinion, run over people with vehicles in-game does not make me to run over people in reality, only the person is morally corrupt will be trigger and make the action.
Bloodbrone. 2015. [computer game]. Sony PlayStation 4. FromSoftware.
GTA V. 2013. [computer game]. Sony PlayStation 3 and Microsoft Xbox 360. Rockstar North.
Garry Young. 2013. Ethics in the Virtual World: The Morality and Psychology of Gaming. Routledge.